The newest update to Incredible Doom #4 is up for everyone to read. Only one more update till the end of the issue!
Everyone can read the newest part of issue #4 regardless if they are a member or not. I can remember laying in parks alone with a walkman. In my memory I was listening to III by Sebadoh for the first time. I listened from the beginning to the end. It was a hell of an evening.
Thank you for reading and supporting the project. Thank you so much.
I just posted the second update to issue #4.
This update features all kinds of references. The Amiga computer and "carding" were thanks conversations with archivist and fantastic podcaster Jason Scott. The cassette artwork for the album by The Disappointments was actually a version of the first artwork I was ever paid to do. It was an album cover for the band The GC5 in 1998. I'll always be grateful to them for that. Also, the whole concept of Evol house and the Evol BBS was inspired by a story told to me by writer and filmmaker Chris Higgins.
I hope you like the update. As always, if you'd like to support the project, read ahead in the story, and get print copies mailed to your door, check out the Patreon.
Thanks for reading!
It's been a rough couple months of sickness on this end. I've had a cough since December 11th, which recently turned itself into pneumonia. I'm feeling better now but I'll be playing catch up for a while. It doesn't stop the new update, however!
This issue sees the return of Richard and Tina from issue #2.
On top of that issue #1 was the third highest selling issue distributed by the great Emerald Comics Distro!
That's all! Be back with more soon.
The dramatic final part of Incredible Doom #3 is now up. You can read the whole issue here. This is my favorite issue so far, the ending in particular was a ton of fun to plan and draw. I hope you like it.
I want to thank everyone who's been sharing the series. I don't have an advertising budget. So folks like you sharing it with friends is the only way this series has been finding it's audience. I'm humbled and so appreciative. It means a lot. Thank you.
In 1982, game developer Infocom released Deadline, their first of many games that would include what they called "feelies".
From Abandonware DOS:
To make things more spicy, Infocom filled the game boxes with a lot of items and called them "feelies". Some of the feelies were used as a form of copy protection, others were there just to let the player "feel" the game outside the computer.
For example, The Hitchhiker's Guide to the Galaxy box came with a Don't Panic! button, a Pocket Fluff, an empty plastic bag (the Microscopic Space Fleet), a pair of Peril Sensitive Sunglasses, an order for the destruction of Arthur Dent's house and an order for the destruction of Earth, both on paper.
In the first issue of Incredible Doom we included a miniature version of the printer paper Allison holds in the comic.
People really seemed to love it. Which is why I'm excited to say that were going to start doing this with every issue.
Every member backing at $4 or above will get an extra physical item from the world of the story every two months along with the print version of the comic.
This is so cool. We've been wanting to do this all along, but there are costs and time involved that we didn't know if we could take on. Your generous support and sharing of the project has made it possible.
The next feelie will come with issue #2. It's a recreation of the mysterious note that Richard finds in his locker. You can see a video of it here. It looks so good!
I'm going to be taking them to the post office later next week, so if there's anyone you know who might want one please let them know to sign up before January 18th.
We couldn't do this without you. The fact that you support this project means the world to me. It makes me so happy to be able to send you cool things like this in return.
- Photos of Infocom packaging (click to see the feelies) http://gallery.guetech.org/greybox.html
- "Discussing the emergent silliness and enduring excellence of Infocom with founder and gaming legend, Dave Lebling" https://www.digitaltrends.com/gaming/discussing-the-emergent-silliness-and-enduring-excellence-of-infocom-with-founder-dave-lebling/